Changed character inventory icon size so 4 fit in a row instead of 3.Fixed unintended ability to escape the map through a cancollide-off wall.Lowered ambience sounds on Scorching Outpost.Fixed bug regarding the game breaking & players spawning in a void.Hopefully player-reports and the speed of banning exploiters will be much quicker, and tickets can be resolved faster.Gave all new Moderator 's their administrative commands in-game, they now have the ability to ban players & execute other fun/staff commands.Made the trains on Train Terminal appear more rarer (16s > 50s interval) now (25s > 60s), at the minimum trains will appear every 25s.Gave Scorching Outpost new audio & ambience.Fixed some visual errors in some maps & their cameras.Fixed certain escapable out-of-bound spots in some maps.Fixed certain map objectives not working (Arid Ruins can't locate it, but will eventually be patched, just a visual thing).Lava is a side effect of their invasion, and may appear on certain locations. Unstable Lava - Utilized by the Attacking side of the campaign.Anti-Gravity Well - On the Attacking side of the campaign, locations may experience some local displacement due to advanced technology. ![]() Confetti Bomb - On the Defender side of the campaign, press 'T' to use your 'Confetti' ability, which will direct attention away from allies who are in a tighter situation.Temporary will replace Evade as testing is more efficient with a ton of playersĪs a result, the St Patricks Day gamepass has been removed, and oddball will also be removed unless you guys want it back in lol. ![]() Remember the Rebels, the Troopers and the curious gadgets of vehicles you can occasionally spawn in in our previous game Evade? INVADE is an expansion of those concepts, stretched out into a full campaign-length experience.
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